Armor

Changes to Heavy Armor

Please use the following chart for Heavy Armor:

Name DT Class Weight Value Effect Faction Notes
Metal Armor 16 Heavy 30 150 AGL -1 - Reduces Flight by one rank
Metal Armor, Reinforced 20 Heavy 35 300 AGL -1 - Reduces Flight by one rank
Canterlot Guard Armor 22 Heavy 35 500 +1 CHA, +5 Speech - Rare, Does not hamper flight
Midnight Guard Armor 22 Heavy 35 500 +1 PER, +5 Sneak - Rare, Does not hamper flight, amplifies users voice and appears as one of Luna’s Guards.
Crystal Empire Armor 22 Heavy 35 500 +1 CHA, +5 Melee - Rare, Does not hamper flight
Zebra Tribunal Armor 23 Heavy 35 1000 +5 Melee Zebra Rare, Most would not recognize faction, often enchanted
Salvaged Power Armor 24 Heavy 40 500 DR 10%, AGL -2, Battle Saddles +10 Rangers, Imperial Guard NOT Power Armor, Prevents Flight
Power Armor (No Helmet) 30 Heavy 20 2200 DR 20%, AGL -2, STR +2, ALL Res +10% Rangers, Imperial Guard Power Armor, Prevents Flight, can be used by Unicorns
Power Armor (Fully Enclosed) 36 Heavy 20 2500 DR 20%, AGL -2, STR +2, ALL Res +25% Rangers, Imperial Guard Power Armor, Prevents Flight, Environmentally Sealed

As an additional note, DR now applies before DT. Med-X has had its price doubled, and Stampede now costs 80 caps a dose.

Armor

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