System Variants

Due to recent changes with the system, this page will update periodically with rules amendments and the like.

Section 1 Character Creation and Advancement
Character Sheet When you need to keep track of what your character can do.
Races Player Races and a list of potential races you might encounter.
Virtues and Vices Everyone has a dark side.
Traits A listing of campaign specific traits.
Skills What changes I have made to skills.
Perks A listing of perks for ease of access.
Starting Information Where your character starts, what they start with, etc.
Section 2 Campaign Specific Information
System Variants For any adjustments (due to concerns of balance) to the rules
History of the North As written by Ditzy Doo.
Sombra’s Curse For some it might be a gift.
Geography of the Empire Or why the color red is bad.
Factions A list of factions.
Karma Why you should care about Karma.
Section 3 Magic
Alicorn If you have wings AND a horn, might want to check this out.
Earth Pony Earth Ponies have magic. Deal with it.
Pegasus What, you thought Pegasus magic was limited to flight?
Shadow Or, ‘Oh Goddesses, it does what?!’
Shamanism Learn the flavor of shamanism and how it works in the Empire.
Unicorn If you got a horn, might want to check this out.
Dragon Hatchlings For those who enjoy breathing fire.
Spells Any new spells, including Great and Powerful Spells, can be found here.
Modified Spells Modifications to spells can be found here.
Section 4 Equipment
Weapons and Armor List The base weapons and armors for the game.
Armor Custom Armors and changes to existing armor are located here.
Armor Mods Armor Modifications are located here, more to be allocated later.
Weapons Custom Weapons and changes to existing weapons are listed here.
Weapon Mods Custom Weapon Modifications are listed here.
General Items List Food, medicine, and other useful things.
Miscellaneous Miscellaneous things located here.
Section 5 Core Rules and System Variants
Revised Core Document The Core Documents for the game.
Severing Limbs These rules are what we are using for severing limbs (replacing the vagueness of the current rules for severing limbs)
Cybernetics These rules are what are being used for cybernetics, replacing the current rules for cybernetics.
Alchemy These rules are in addition to normal alchemy rules.

System Variants

Shadows of the Heart Ganny Ganny